![]() Some highlights of the 2020 edition include a new guild system, a Battle Gauntlet that rewards consistent victory, a sideshop inspired by Dota Underlords, and a Bounty system that lets players mark enemies for added level rewards. Credit: ValveĮvery Battle Pass brings something new to Dota 2, and trying to summarize every feature would double the length of this article. The golden Roshan effect can only be attained at level 2000 of the Battle Pass, and will expire on May 21, 2021. Higher levels allow you to unlock or purchase more rewards-which range from character costumes and accessories to voice packs and menu customizations. Buying the basic pass for $9.99 puts players at a Battle Level of one, from which they can progress by completing challenges and events. In summary, the Pass gives those who purchase it access to an exorbitant number of limited-time quests, challenges, game modes, and rewards. While essentially a crowdfunder for tournament prize money, the Battle Pass has been successful because it targets the Dota 2 player base at large. The first thing you should know is… The Battle Pass is About More Than Esports Likewise, many of those players also have less to spend than in ordinary circumstances, as the countries they live in have seen their currency devalued.īefore we delve into how COVID-19 is affecting the Battle Pass, let’s first explain the product for newcomers. Not only is it tethered competition over a year away, but pandemic lockdowns have raised Dota 2 player counts compared to recent months. However, the circumstances surrounding this year’s Battle Pass are unprecedented. That’s higher than any previous Pass had accumulated by this point, which is no surprise given the consistent growth rate since the crowdfunding program was first introduced in 2013. Just under 72 hours after its release, the 2020 Dota 2 Battle Pass has pushed the tournament purse to over $10M USD (having started out at $1.6M, courtesy of Valve). The tournament itself has been pushed back to 2021 due to the novel coronavirus (COVID-19) pandemic, but its unique crowdfunding tool-which siphons 25% of sales to the TI prize pool-is as potent as ever. Since 2013, Valve Corporation has woven these aspects together to turn its one and only esports competition, The International (TI), into one of the industry’s most consistent traditions. Community spirit, a treasure trove of content, and making instant millionaires. ![]()
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